Now that we are done with making our subclass, let's look at inheritance from a user standpoint.
Inheritance can be thought as an upside down tree with the "root" on the top and the "branches" on the bottom. The root is the superclass while the branches are the subclasses of this superclass. A visual representation of this tree is called a type diagram or hierarchy tree.
Here is the hierarchy tree that we will look at for the next two topics:
Courtesy of Wikimedia Commons
Here, we can see the relationship between classes visually which may be easier to analyze than the actual code itself. The class headers for the above showing which are subclasses of what classes are as follows:
public class A
public class B extends A
public class C extends B
public class D extends C
public class E extends I
public class F extends I
public class G extends H
public class H extends A
public class I extends H
Thus, we have the following relationships:
- A is the superclass to B and H
- H is the superclass to G and I
- I is the superclass to E and F
However, superclasses and subclasses can also be indirect. Since C is a subclass of B and B is a subclass of A, then C is also a subclass of A.
This is important when we construct objects of a subclass. Let's take class C for example. There are many ways in which we can make an object c of class C. This is as follows:
C c = new C();
B c = new C();
A c = new C();
This is essentially what polymorphism is. Since C is a subclass of both B and A, c is also an object of B and A. This is like saying that AP CSA, an AP subject, is also a subject.
Polymorphism states that we can have multiple types for one object of a subclass. However, the following is illegal:
C b = new B();
C a = new A();
This is because an object of type B or type A is not necessarily an object of type C. If the above were true, this would be like saying that any subject, even PE, is an AP subject, which makes no sense (even though AP PE should be a thing).
Polymorphism can be helpful when we write the list of parameters in a method header or when we create arrays or ArrayLists. For example, if we declare that a method will take in an object of type A, then we would also be able to pass in objects of type B, type C, or type D. This holds for arrays and ArrayLists as well, where we could declare one of these data structures to hold objects of type A, then also store any objects of type B, type C, or type D.